Bjørn Staal

Bjørn Staal is an artist and software developer based in Oslo, Norway.

His work explores the dynamic interactions between computational systems, human perception & behavior. With more than a decade of experience in multidisciplinary design and software development, Staal co-founded the experimental art and design studio Void in 2015. Focused mainly on the development of large-scale interactive installations, Void has gained international recognition for its work at the intersection of design, architecture, technology, and art.

Since leaving the studio in 2023, Bjørn has focused on his own artistic practice, exploring how algorithms can enrich our understanding of what it means to be human in an age where more and more of our agency is being outsourced. Staal’s work has been exhibited nationally and internationally, as part of online and physical exhibitions as well as installations in public spaces. In September 2024, Staal had his first solo exhibition at Wintercircus in Ghent, Belgium.

Waveform

2017

interactive, installation

Steel, Plexiglass, C++

De School, Amsterdam

Double Slit Experiment

Waveform is an interactive sound and light installation that draws inspiration from the Double Slit Experiment, a foundational quantum physics demonstration that has puzzled scientists for centuries.

This infamous experiment reveals the wave-particle duality of subatomic particles and continues to generate diverse ontological interpretations of quantum mechanics. The installation takes the concept that matter can be conceived as waves interacting with each other, where intricate interference patterns in quantum fields manifest as observable phenomena across different sensory modalities.

The installation employs two Microsoft Kinect sensors to detect water surface waves by analyzing refraction patterns of infrared light passing through the body of water. This captured wave data is processed by a digital computer that translates the physical wave shapes into both audio synthesis, functioning like a wavetable synthesizer, and visual output through laser beam modulation. The laser projects downward through the water, its form dynamically shaped by the real-time wave analysis, creating a continuous feedback loop between physical water movement, digital processing, and light projection.

Visitors interact with the installation by creating disturbances on the water surface through hand movements or physical contact, generating ripples that are immediately detected by the infrared sensor array. These water waves are converted into corresponding audio frequencies and laser beam patterns, creating real-time audiovisual feedback that directly corresponds to the physical wave properties. The system demonstrates wave mechanics principles by translating the amplitude, frequency, and interference patterns of water waves into synthesized tones and modulated laser projections, allowing participants to observe how wave phenomena propagate and transform across different physical and digital media within the installation's closed-loop environment.